Foster Decor


TAECHYON Branding
I was Lead Designer for Taechyon's rrt division with full control over marketing and branding. I created logos to Press Release material and User Interface Graphics for the App[ . ]

Hacker lab Marketing
I was asked to design multiple brochures and marketing material for the Hacker Lab. They are a community tech driven co-working space located in downtown Sacramento in need of some design help for their list of services. We have partnered many of our services with them including teaching coding and art classes for kids [ . ]

Favis Inc. Branding
I partnered services with an outstanding game company, Favis Inc. This business owner needed a fresh update to his marketing with a brochure for his education department services and flyer to accompany the school's Game Jam activities. [ . ]

freedom skincare Branding
I was contracted by About Face in Vacaville to create full branding for their newest line of Skincare where proceeds would be targeted to help victims of sex trafficking. They wanted a joyful and bright look for Print and Web [ . ]

Interflexion VR Branding
I was contracted by Interflexion to create their logo for their VR branding. I also designed their flyer for prospective buyers to easily understand their purpose through creative icons and seamless graphics [ . ]

micro card game creation
I was designated lead artist with a highly creative group. The challenge was to create a game based on a classic novel. We chose Treasure Island with the focus on the pirate mutiny part of the book. It is a fast card game that we enjoyed play testing over and over [ . ]

Valley Oak High school Logo
I was contracted by Valley Oak High School to create a new logo for them. Their old one was hard to read and super dated. Their concern was legibility and professionalism. I made a simple graphic that they have now used in all aspects of their branding from bumper stickers to jackets [ . ]

Zombie card game creation
I was designated lead artist with a highly creative group. The challenge was to create a game based on a classic novel. We chose Treasure Island with the focus on the pirate mutiny part of the book. It is a fast card game that we enjoyed play testing over and over [ . ]